07-03 / 17-04 2022

Plann’t

Educational app

Challenge

Choose an interesting topic and create an app using gamification.

Approach

Research interesting topics and identify a suitable target audience. Create a mood board that aligns with the topic and target audience. Look for engaging elements that can be used as gamification elements.

Results

A clickable prototype of a planning app for high school students. By doing your homework or completing other tasks, you can earn badges and display them on your profile.

Client

Mediacollege Amsterdam

Target audience

High school students

Programs

Services provided

Research, corporate identity, name/logo, and prototype

Final design

Research

Styleboard

Prototype

Scroll to Top